Voice Over Demo Reels
Direction and Production by David Babich
David's expertise in voice acting, voice direction, audio production, music production and mixing have made him a sought after resource for industry standard voice over reel production, at a reasonable rate. His demos have landed many of his clients agency representation and work. David offers a full demo package and is also available for demo updates.
From David -- Client Requirements:
Commercial and Narration Demos:
A Minimum of 6 months of voice over training specific to the demo genre that you are interested in, and you are considered by teachers and colleagues to be an Advanced Level Voice Over Actor.
Character Demos (Video Game / Animation) :
1 Year of Voice Over training OR a substantial breadth of stage and / or on camera acting training coupled with 6 months of character voice over training. You are considered by teachers and colleagues to be an Advanced Level Voice Over Actor.
Demo samples and a full package description is just below.
If you meet the above requirements and would like to schedule a free consultation, please email David at firstname.lastname@example.org. Upon emailing, please send a list of your training and previous work, as well as some audio samples if available.
David Babich started his career in voice over in 1997 after signing with Look Talent agency in San Francisco and shortly after, working on several of the late 90's Sony Playstation games for which he is most known as Ashton Anchors in "Star Ocean". In 1999 after continuing to work on commercial, video game and industrial voice over projects (and switching representation to Stars, The Agency), David co-founded Mouthnoise Media with sound and media artist Dorsey Dunn. Mouthnoise was a voice over consulting and demo production company and also David's first experience with taking the lead on voice over direction, combining his talents as a singing coach, musical director and actor. The demos (STILL ON CASSETTE AT THAT TIME!! : ) that David and Dorsey produced landed many clients into top voice over agencies and David realized that he had something unique and insightful to offer his voice over clients: He was able to make actors 100% comfortable in the booth with exploring, playing and going as deep as necessary into the copy and themselves. In addition, his extensive Voice Over Training with Voice Factory and Voice One in several genres game him insight on the expectations of the industry. When David moved to Los Angeles in 2005 he started learning digital audio engineering (Cubase and Logic) and by 2007 he was producing voice over as well as music projects on his own. Meanwhile David's own voice over and television career started taking shape in Los Angeles. Please visit http://www.davidbabich.com/voice-over to learn more and see credits. In 2013 David opened his own broadcast quality project studio in Burbank inside his secluded house in the hills. Most of the demos below were produced in this location. As of late 2018, David has partnered with LA Digital Recording, and some
Voice Over Demo Package 1 minute to 1:15 - Single Genre Only
Commercial Narration Animation Video Game Promo
- 1.5 Hour Script Session *
- 2 Hours Studio Recording Time and Expert Direction
- Editing of the multiple takes for each spot
- Selecting Music and / or Sound effects for each individual spot **
- Mixing of the elements of each individual spot
- Adding proper EQ, compression, reverb for each spot
- Mastering of the demo as a whole
If you meet the above training and experience requirements and would like to schedule a free consultation, please email David at email@example.com. Upon emailing, please send a list of your training and previous work, as well as some audio samples if available. Thank you! If you are interested in voice over training, please click here.
Animation / Video Game $995
Script session and Direction by David Babich. Mixing, SFX, Music, by David Babich or LA Digital Recording. Recording is typically done at LA Digital Recording. Script Session at David Babich Studio.
AUDIO BOOK Demos are created on an hourly basis. The package does not apply to that genre.